Your AI Agent Is a Genius Junior — With Amnesia
Four gates to make it ship real work without wrecking things midway
craftagent is where I write down what working with AI agents actually taught me: the principles, the architecture, the moves that held up — earned from my own faceplants.
Four human-control gates, placed at the four moments an agent is most likely to fall on the life of one task.
Every piece falls into one of these five clusters. All five are now open to read. Open a live one to begin.
Make it understand the task before it acts — through command structure and forcing functions, not luck.
Memory is a finite resource: what to keep, what to drop, when to let a script do the work instead of the AI.
When one agent isn't enough: split roles, hand off work, gather results without chaos.
Four gates — plan, checkpoint, impact, verify — so an agent ships real work without breaking things.
Faceplants from the field — retold with names stripped, so you can dodge them first.
Four gates to make it ship real work without wrecking things midway
The thirty-second gate between understanding and doing
Stages and checkpoints — the only way to move fast without doing the work twice
Make the agent read the blast radius before it touches anything shared
Why, for an agent, the mantra flips from 'trust but verify' to 'verify, then trust'
An agent is not a machine you command. It is a genius junior with amnesia — you manage it, you do not let it run loose.
A brilliant junior who types ten times faster than you, fearless — but wakes up having forgotten yesterday. So you supervise. And supervising means placing a guard exactly where it tends to fall.
It goes rogue once, you lose trust, then you re-read every line. That tenfold speed you just bought — gone. That is the real bill.
The stronger the model, the more the control scaffolding matters. You don't need a smarter agent. You need to become a better manager.